23-24 Nov

This weekend was the 50th anniversary of Doctor Who, so I got caught up.  That meant watching everything from The Power of Three onward.  Yeah, that was a lot of television.  I don’t like Angels episodes.  The mystery surrounding Clara was interesting, and I wished they played with it more before resolving it, but I guess that’s what you get when you get for starting a story arc mid-series.

Oh, and I heard about Little Witch Academia.  It’s fun, silly, and short.  It’s nice to be able to watch an anime without having to invest many hours getting into it.

My apartment gave me an apple pie and a discount code to Papa John’s for, I dunno, not moving out I guess.  Papa John’s garlic dipping sauce is disgusting.  It seems to be garlic powder suspended in butter.

I’ve also started trying to code a browser game using HTML5 / Javascript Canvas.  Making things look good is hard.


1-8 Nov: Games, games, games

I’ve played a lot of games over the last week:

1-3 Nov: I tested the new 2:1 rule for RAF.  You can see the write-up here.  The rule was deemed needed because, well, players like me broke the solitaire system.  The game isn’t completely fixed, but it’s a start.

4-5 Nov: I also bought into the early access program for Buzz Aldrin’s Space Program Manager.  It’s still early beta.  Lots of kinks to work out.

6 Nov: I finally finished a game of Endgame: Syria.  I wrote a little Python script to help me assign units in the combat phase.  As a result, I didn’t particularly care what forces I used, and I won the war, but there wasn’t much to salvage.

7 Nov: After a couple years in beta, Desktop Dungeons finally released.  I had to at least play it a little.

8 Nov: My boardgame order came in.  We played a game of Escape: The Curse of the Temple at work.  I’m hoping to play the other two games over the weekend.

28 Oct – 1 Nov

Following up from my last post, the genetic algorithm I wrote needed considerable tweaking.  We added constraints and tweaked the parameters of the fitness function and the inputs to the system.  It was interesting how the schedule was robust to some changes and not to others.  I think what we learned was that the algorithm effectively acts like a 4th-person throwing out suggestions, and arguing with it why it’s wrong crystallized aspects of the scheduling problem.  We’ll see if it works in the summer.

The cajun chicken pasta was so good, I made it again, except with more cajun seasoning (which I apparently can mix from spices already on my shelf, except thyme).  Then I looked at how much fat heavy whipping cream has.  *sigh*  Okay, from now on, if I want a thick creamy sauce, I’m using dairy and corn starch.  Apparently there’s such thing as fat free half and half, which sounds like a contradiction.

The chocolate pudding was very good, maybe a touch too sweet.  Also, my puddings keep thinning, and I’m not sure why.

Halloween night, I played Costume Quest.  It was amusing, but I stopped when my fingers started to ache; it’s clear that the controls were ported from a console.

On Friday, I volunteered for the first time at Innovations Academy.  I’m glad I don’t have to deal with classroom management in my own teaching.  The club is fairly unstructured.  But I did learn Ruby on the fly and got a high five from a kid for helping him with a program.

After much debate, I decided what game to add to my order to free shipping.  I’ve been waiting for Firefly and The Witches: A Discworld Game for a long time.  I debated getting an adventure game, one that I could play with people or solo since it’s hard to get people together.  I was leaning toward Pathfinder Adventure Card Game or Mice and Mystics, but then I saw Escape: The Curse of the Temple.  Since it plays in 10 minutes, I may be able to get people to do a pickup game after lunch.  $30+ seems a little high for what’s in the box though.